![]() ![]() Your youth team, scouting, transfer dealings, and much more can be taken on or avoided as much as you like. The game lets you control lots of little details of your club, whether you decide to take over one of the giants, bring up a smaller club, or try a preset scenario like staving off relegation, but there are assistant coaches to handle what you don't want to bother with. There is touchscreen functionality, but there is so much on your screen that I wouldn't recommend using it. ![]() After about 15 minutes I was fully used to the hybrid system even though it's an adaptation of the regular Touch 2018 title. The attached Joy-Cons' trigger and bumper buttons let you page forward/backward and bring up supplemental menus, so you're not always using the cursor. It's easy to control the many aspects of your club even though the game uses a free-moving cursor you control with the left analog stick. However, one of the main questions I had regarding this port – it's usability – is more than satisfactory. ![]() It also doesn't have any cross-compatibility with any of the other versions or their saves. The Switch version doesn't have manager interviews, multiplayer, and doesn't have the power to process more than three nations in your league's setup. The Switch version is a near-port that isn't perfectly suited for the system, but nevertheless fulfills the series' promise. ![]() The Football Manager series is the go-to if you're interested in a soccer management sim, and the Touch version gives players plenty of options including transfers, injuries, training, and manager tinkering during matches. Football Manager Touch 2018 is now out for the system via the eShop for $39.99. There aren't enough sports titles for the Switch, but thankfully developer Sports Interactive is helping the situation courtesy of one of the genre's premier franchises. ![]()
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